virtual class vaseGui::ScrollAnimChannel

sys::Obj
  vaseGui::ScrollAnimChannel : vaseGui::AnimChannel

@Js

acceleration

Float acceleration := -0.0024

allowOverScroll

protected Bool allowOverScroll := false

backwards

protected Bool backwards := false

init

protected virtual Void init()

inited

protected Bool inited := false

isEnd

protected virtual Bool isEnd()

isFinish

virtual override Bool isFinish()

startV

Float startV := 1.0f

target

ScrollBar? target

update

virtual override Void update(Int elapsedTime, Int frameTime, Float percent, Float blendWeight)